Jumpy (Neelpuntambekar) Mac OS
Jumpy (Neelpuntambekar) Mac OS
I used the Microsoft IntelliMouse Explorer for Bluetooth for about a month with my MacBook. It's a decent mouse, although I wasn't happy with its performance on OS X. For one, the IntelliMouse software download for this particular model doesn't list an OS X version-I used IntelliPoint 6.22 for Mac.
- Bug fix: Evidently there is an OS X bug in IOMallocAligned. For some reason only affects the debug version of this driver (Release version was fine for some unknown reason). Temporarily move back to IOMalloc until it can be resolved.
- In OS X and on the Team Fortress 2 menu screen the mouse is perfectly fine. Not jumping and warping whatsoever. But when playing the reticule and view jumps.
- A remaster of the 2000 Windows PC game 'Jumpy's World' for Mac OS X. Hop and jump your way through 3D wild 'n wacky worlds of cubes. Watch out for sneaky critters and falling rocks. A classic favorite, in new glorious 3D! This incredible new action-packed game has awesome music and graphics. More then 20 challenging levels!. Save your best scores in the High-score table.
My keyframes are set like this: 0 seconds into the clip, blur is at 100%. At the peak of text fade-in, the blur is set to 0%. I have another keyframe set to 0% at the frame before the text starts to fade out, this way there is zero blur for the middle portion of the clip. At the end of the clip, where the text is fully faded out, I have a keyframe at 100%.
This is working OK -- the blur fades in and out along with the text -- but at the exact frame where it goes from about .01% to 0% blur, the text jumps from looking blurry, to being perfectly sharp. As in, it looks really sudden, rather than a smooth transition.
I've tried adding additional keyframes so that the blur fades away in the smallest possible increments right before going to 0%, and it's still really sudden and jumpy looking. I've even removed the blur effect all together, and then re-added it in a separate effect track just to see if that would make a difference. My project is at 24FPS, if that matters.
Any ideas?
Jumpy (neelpuntambekar) Mac Os Update
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Publisher: | Webfoot Technologies |
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Jumpy_Bean.zip (26.85 MB)
MD5: 36ea481803a3d0e31516757cf4509e97
For Mac OS X
Guides on emulating older games
Jumpy (neelpuntambekar) Mac Os Catalina
A remaster of the 2000 Windows PC game 'Jumpy's World' for Mac OS X.
Hop and jump your way through 3D wild 'n wacky worlds of cubes. Watch out for sneaky critters and falling rocks. A classic favorite, in new glorious 3D! This incredible new action-packed game has awesome music and graphics.
* More then 20 challenging levels!
* Save your best scores in the High-score table
* Fast, addictive play with a super-cool soundtrack
* Kid safe and mother approved!
* Classic retro action
Architecture: PPC (Carbonized) x86 (Intel:Mac)
Will work on any Mac OS X version.
Jumpy (Neelpuntambekar) Mac OS